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Worlds · BY abgnydn

WebGPU Fly

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WebGPU Fly

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Choose a random round, then use Q/W/E/R, A/S/D/F, and Z/X to stimulate descending neurons. Space restarts; M switches views.

WebGPU desktop browser required. First launch downloads approximately 314 MB and initializes the original physics model. Assets are cached for later visits; startup can still take time.

Built from the credited original source. Runs on your device in a separate Flymaxxing runtime.
About this version

Original FlyWire brain, MANC nerve cord, and MuJoCo body; neural and control algorithms are unchanged. Motor readouts and inter-dataset coupling are engineered, as documented by the creator. Original model assets are hosted by Flymaxxing with verified checksums. Source + adaptation

WebGPU Fly project previewPreview from abgnydn’s repository
Worlds / Code available

About WebGPU Fly

A browser-based fly nervous-system experiment with brain, nerve-cord, and body simulation.

FlyWire + MANCBrowser simulationWebGPU
Model & implementation

Combines FlyWire and MANC data through modeled interfaces. Requires WebGPU; the project inventories its approximations in a limitations document.

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Pinned source revision · loaded from the original public repository

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