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Games · BY furkancak1r

FLYFEAR

PLAY ON FLYMAXXING

FLYFEAR

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Start the game, then use mouse and keyboard or the touch controls. Esc releases the pointer.

WebGL2 and an internet connection are required. The original game uses the creator’s Python neural service and shared learning backend; it is not a self-contained browser build. Gameplay and optional ratings follow the creator’s data policy.

Loads furkancak1r’s original site when you launch. Their services and privacy practices apply.
FLYFEAR project previewPreview from furkancak1r’s repository
Games / Code available

About FLYFEAR

A first-person horror prototype: find the key while a fly-linked system influences the room’s events.

MaleCNSPlayableHorror
Model & implementation

A Godot game using a MaleCNS-derived simulation and an external adaptive event-selection layer. The learning layer and authored horror mechanics are distinct from the measured connectome.

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