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Games · BY BuBBliK

FlyBrain / Elden Ring

RELEASED COMPONENT

FlyBrain / Elden Ring

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Adjust the stimulus strength and seed, then run the released spiking neural core.

Loads Python into a Web Worker on your device. First launch requires a one-time runtime download. No server compute.

Built from the credited original source. Runs on your device in a separate Flymaxxing runtime.
About this version

Neural component only. The repository has not implemented a live Elden Ring controller; this is not the Elden Ring game. Source + adaptation

FlyBrain / Elden Ring project previewPreview from BuBBliK’s project post
Games / Code available

About FlyBrain / Elden Ring

An Elden Ring controller concept with a small spiking model, recorded-input telemetry, and instrumentation artwork.

Fly-inspired · no connectomeElden RingPrototypeController pending
Model & implementation

The current code has a 96-unit LIF model; live observation, sensory encoding, motor decoding, and keyboard control remain unimplemented. Autonomous gameplay is not demonstrated. The creator also acknowledged attaching a Witcher video to the Elden Ring post, so that clip is not used as this project’s preview.

Inspect the source without leaving Flymaxxing

Pinned source revision · loaded from the original public repository

Choose a file to read its source.